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Receive a stereoscopic video stream and split into left/right
| 1 | gst-launch-1.0 videotestsrc ! glstereosplit name=s ! queue ! glimagesink s. ! queue ! glimagesink | 
FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required.
| plugin | opengl | 
| author | Jan Schmidt <jan@centricular.com> Matthew Waters <matthew@centricular.com> | 
| class | Codec/Converter | 
| name | sink | 
| direction | sink | 
| presence | always | 
| details | video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] | 
| name | left | 
| direction | source | 
| presence | always | 
| details | video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] | 
| name | right | 
| direction | source | 
| presence | always | 
| details | video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] |