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Allocate a temporary object to hold stable asynchronous operation state.
        Defined in header <boost/beast/core/async_base.hpp>
      
template< class State, class Handler, class Executor1, class Allocator, class... Args> State& allocate_stable( stable_async_base< Handler, Executor1, Allocator >& base, Args&&... args);
The object will be destroyed just before the completion handler is invoked, or when the base is destroyed.
| Type | Description | 
|---|---|
| 
                   | The type of object to allocate. | 
| Name | Description | 
|---|---|
| 
                   | The helper to allocate from. | 
| 
                   | An optional list of parameters to forward to the constructor of the object being allocated. |