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The handle type when rebound to the specified executor.
typedef basic_object_handle< Executor1 > other;
| Name | Description | 
|---|---|
| Rebinds the handle type to another executor. | |
| The type of the executor associated with the object. | |
| An object handle is always the lowest layer. | |
| The native representation of a handle. | 
| Name | Description | 
|---|---|
| Assign an existing native handle to the handle. | |
| Start an asynchronous wait on the object handle. | |
| basic_object_handle [constructor] | 
                    Construct an object handle without opening it.  | 
| Cancel all asynchronous operations associated with the handle. | |
| Close the handle. | |
| Get the executor associated with the object. | |
| Determine whether the handle is open. | |
| 
                    Get a reference to the lowest layer.  | |
| Get the native handle representation. | |
| Move-assign an object handle from another. | |
| Perform a blocking wait on the object handle. | 
          The windows::basic_object_handle
          class provides asynchronous and blocking object-oriented handle functionality.
        
Distinct objects: Safe.
Shared objects: Unsafe.
          Header: boost/asio/windows/basic_object_handle.hpp
        
          Convenience header: boost/asio.hpp