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Boost.Locale
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The std::locale::name function provides very limited information about a locale. Such a name is platform- and compiler-dependent, and is useless for Boost.Locale. There is no way to change it, so for all locales created by Boost.Locale, name() returns the same value as name() for std::locale::classic().
Thus an additional facet was created, giving more precise information: boost::locale::info. It has the following member functions:
en_US.UTF-8 char based strings, for example "UTF-8"For example: